Sunlight (Illusion)
Cantrip
| Delivery
Ray (Ranged Spell Attack)
| Duration
Instant
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Effect Ray of Searing Light damages Subjects weak to Sunlight, like Goblinoids, Trolls, Fiends, Undead, etc., numbering 1d6+ Casting Modifier.
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1st Order
| Delivery
Close (Harmless)
| Duration
1 Shift (4 Hours)
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Effect Glowing spheres of light numbering the Casting Modifier, following telepathic commands of the Caster or Subjects they’ve designated. Illuminate a 10ft radius by one step, the Lighting improves one more step for each additional sphere’s illumination.
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2nd Order
| Delivery
Touch (Harmless)
| Duration
Instant
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Effect Object emits bright light like a torch, improving the Lighting within a 20ft radius one step. The light is heatless and permanent until Dispelled.
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3rd Order
Amplitude
| Delivery
Ray (Ranged Spell Attack)
| Duration
Instant
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Effect Ray of Searing Light damages Subjects weak to Sunlight, like Goblinoids, Trolls, Fiends, Undead, etc., numbering 2d8 per Spell Order+ Casting Modifier.
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4th Order
| Delivery
Close (Fortitude negates)*
| Duration
1 Shift (4 Hours)
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Effect Emanate Solar light, the entire Delivery area has its Lighting increased to Daylight/Sunlight, affecting Subjects weak to such light as normal. Subjects with unprotected vision in the area when Casting are permanently Blind, Fortitude negates.
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5th Order
Amplitude
| Delivery
Close (Harmless)
| Duration
Instant
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Effect Emanate a flash of Solar light, destroying HD of Undead Subjects numbering 1d4 per CL. Individual Undead Subjects with Anatomy HD exceeding the Spell Order are unaffected.
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6th Order
| Delivery
Close (Reflec negates)
| Duration
Instant
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Effect Emanate 60ft Lines of Sunlight numbering the Casting Modifier, Subjects hit by Sunbeams are permanently Blind, Subjects weak to Sunlight, like Goblinoids, Trolls, Fiends, Undead, etc., take 12d8+ Casting Modifier, Reflex negates.
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7th Order
| Delivery
Long (Fortitude negates)
| Duration
1 Shift (4 Hours)
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Effect Project an 80ft radius Sunburst, Subjects with unprotected vision in the area are Blind. Subjects weak to Sunlight, like Goblinoids, Trolls, Fiends, Undead, etc., take 14d8+ Casting Modifier, Fortitude negates Blindness.
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| Revelation (Illusion)
Cantrip
| Delivery
Touch (Harmless)
| Duration
1 Minute (10 Rounds)
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Effect Make a CL check against one Illusion, if successful, delay or suppress it.
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1st Order
Amplitude
| Delivery
Close (Harmless)
| Duration
Instant
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Effect Make a CL check against one Illusion, if successful, Dispel it. This Spell always succeeds against Illusion effects whose Spell Order is equal to or less than the Order of this Spell’s Casting.
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2nd Order
| Delivery
Close (Will reduces)
| Duration
1 Hour (10 Billings)
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Effect Spoken words within a 20ft radius fixed area cannot be intentional lies, Subjects in the area must succeed on a Will save or be forced to speak the truth instead of the lie each time a spoken falsehood is attempted.
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3rd Order
| Delivery
Close (Harmless)
| Duration
1 Hour (10 Billings)
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Effect Negate all [Invisibility (Su)] effects within 60ft of the Caster.
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4th Order
| Delivery
Touch (Harmless)
| Duration
1 Hour (10 Billings)
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Effect A dead Subject answers questions numbering up to the Casting Modifier. Answers are usually brief, cryptic, or repetitive. The corpse must be mostly intact, and it can only report memories, it cannot reason or think.
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5th Order
| Delivery
Long (Harmless or Will negates)
| Duration
1 Shift (4 Hours)
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Effect The shortest, most direct physical route to a known or specified location is revealed. The path may glow, hum, change color, etc. If the destination is protected against Divination effects, this Spell fails.
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6th Order
| Delivery
Close (Will negates)
| Duration
1 Shift (4 Hours)
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Effect Spoken words within a 40ft radius fixed area cannot be intentional lies, Subjects in the area must succeed on a Will save or speak truth instead of the lie each time a spoken falsehood is attempted. Lies trigger lights or visual cues, always revealing them.
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7th Order
| Delivery
Close (Harmless)
| Duration
1 Minute (10 Rounds)
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Effect A Planar Ally is projected, with the Celestial, Fiend, or Genie Anatomy, it has Anatomy and Apex Class HD numbering CL. It must have an Alignment within one step of the Caster’s and appears next turn, serving the Caster as a Summoned Ally.
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