Greater Anatomies [Nature]
Liminal Herald (Fae) HD varies; Speed varies CON +4; INT -2; WIS +4 (adjust STR/DEX for size) [Anthropomorphic] [Animal Physiology] [Damage Resistance (Iron)] [Keen Senses] [Natural Armor] Gain all the benefits of [Animal Physiology], but only part of the form ⦁ Hippocentaur +4 DEX; Legs replaced with (Equine) body, always Mounted [Mounted Attack] [Spirited Charge]; d10 (Large) ⦁ Faun +4 CHA; Legs replaced by hind (Bovine) legs [Bardic Knowledge] [bonus Perform Feat]; d8 (Small) ⦁ Gorgon +4 CHA; Legs replaced by (Serpentine) tail, snakes for hair [Enticing Gaze] [Stunning Gaze]; d8 (Medium) ⦁ Minotaur +4 STR; Head and legs replaced with (Bovine) build [Improved Weapon Proficiency] [Intimidate]; d10 (Medium) ⦁ Onocentaur +4 DEX; Legs replaced by hind (Equine) legs [Bluff] [Martial Weapon Proficiency]; d8 (Medium)
Sylvan (Fae) HD varies; Speed 20 CON +8; WIS +4; CHA -4 [Keen Senses] [Energy Resistance II (Electricity)] [Regeneration (Chemical, Cold, or Heat)]; +2 on [Alertness] Sustained with only water and sunlight, Immune to sleep ⦁ Greenfolk +2 STR; +2 on Any Skill [Bonus Feat] [Fast Movement or Plant Physiology]; d6 (Medium) ⦁ Leshy +4 STR, -2 DEX; +2 on [Survival] [Hardy] [Natural Armor]; d8 (Medium) ⦁ Spriggan -2 STR, +4 DEX; +2 on [Stealth] [After Image] [Sleight of Hand]; d6 (Small) ⦁ Treant +8 STR, -4 DEX; +2 on [Schooling- Nature] [Anthropomorphic] [Plant Physiology (Tree*)]; d8 (Large)
| Nymph (Fae) HD d10 (Tiny-Medium); Speed 30 DEX +6; WIS +6; CHA +6 [Enticing or Stunning Gaze] [Damage Resistance (Iron)] [Faerie Magic] [Keen Senses] [Shapechanger] +2 on [Alertness] [Schooling (Nature)] [Survival] Add CHA to AC and Saving Throws, but only in correct terrain or weather ✦AUTUMN (CHEMICAL)✦ [Breath Weapon] [Elemental Weapon] ⦁ Auriad (Wind) +2 STR, +4 DEX [Adapted Wings (Membranous)] [Invisibility] ⦁ Dryad (Trees) +6 CON [Abundant Step] [Natural Armor] ⦁ Hesperiad (Sunset) +4 STR, +2 DEX [Adapted Wings (Membranous)] [Blacklight] ⦁ Oread (Mountains) +6 STR [Burrowing] [Carapace] ✦SPRING (ELECTRICITY)✦ [Breath Weapon] [Energy Resistance II] ⦁ Hyad (Storms) +6 DEX [Adapted Wings (Membranous)] [After Image] ⦁ Kissiad (Ivy) +4 STR, +2 DEX [Neutralize Poison] [Spider Climb] ⦁ Leimoniad (Meadows) +4 DEX, +2 CON [Adapted Wings (Membranous)] [Animal Whisperer] ⦁ Pagaiad (Springs) +2 STR, +2 DEX, +2 CON [Aqualung] [Healing Touch] ✦SUMMER (HEAT)✦ [Breath Weapon] [Energy Resistance II] ⦁ Alsead (Groves) +4 STR, +2 CON [Wildland Stride] [Invisibility] ⦁ Anthosyad (Flowers) +6 DEX [Adapted Wings (Membranous)] [Remove Disease] ⦁ Heliad (Sunlight) +2 STR, +2 DEX, +2 CON [Adapted Wings (Membranous)] [Daylight] ⦁ Naiad (Freshwater) +4 STR, +2 DEX [After Image] [Aqualung] ✦WINTER (COLD)✦ [Breath Weapon] [Energy Resistance II] ⦁ Auloniad (Valleys) +2 STR, +2 DEX, +2 CON [Burrowing] [Deadly Touch] ⦁ Chioniad (Snow) +2 STR, +4 DEX [Adapted Wings (Membranous)] [Elemental Weapon] ⦁ Haliad (Seawater) +2 STR, +4 CON [Animal Whisperer] [Aqualung] ⦁ Meliad (Evergreen) +2 STR, +4 CON [Adapted Wings (Membranous)] [Natural Armor] |
Lesser Anatomies [Nature]
Fauna (Animal) HD varies (Diminutive-Medium); Speed varies CON +4; INT -8; WIS +4 [Animal Physiology] [Keen Senses]; +2 on [Alertness] Train [Agility, Alertness, Animal Affinity, Athletics, Endurance, Stealth, and Survival] only ✦BIRD✦ [Endure Elements] [Rapid Metabolism] d4; -2 STR, +6 DEX, +4 CHA; +2 on [Agility] ⦁ Aequornith (Diminutive) [Aquatic] (Gallinaceous, Penguin, Raptor) ⦁ Ancient (Tiny) [Fleet Footed] (Ratite) ⦁ Fowl (Diminutive) [Toughness] (Gallinaceous, Passerine) ⦁ Modern (Diminutive) [Scout] (Gallinaceous, Passerine, Raptor) ✦FISH✦ [Blindsight] [Endure Elements] d10; +6 STR, -2 DEX, +4 CON; +2 on [Athletics] ⦁ Bony (Diminutive) [Toughness] (Piscine) ⦁ Cartilaginous (Tiny) [Natural Armor] (Batoid, Piscine) ⦁ Jawless (Tiny) [Aqualung] (Serpentine) ⦁ Mollusk (Small) [Improved Grapple] (Cephalopod) ✦HERPETILE✦ [Natural Armor] [Rapid Metabolism] d6; +6 STR, +4 DEX, -2 INT; +2 on [Stealth] ⦁ Amphibian (Diminutive) [Aqualung] (Batrachian, Chelonian, Saurian, Serpentine) ⦁ Crocodilian (Tiny) [Chomp] (Saurian) ⦁ Reptile (Diminutive) [Intimidate] (Batrachian, Chelonian, Saurian, Serpentine) ⦁ Toxicofera (Diminutive) [Venomous] (Batrachian, Saurian, Serpentine) ✦MAMMAL✦ [Endure Elements] [Natural Armor] d8; +4 STR, +4 DEX; +2 on [Survival] ⦁ Predator (Tiny) [Track] (Canine, Feline, Piscine, Musteline, Ursine) ⦁ Primate (Tiny) [Adapted Weapon- Bash or Tail] (Simian) ⦁ Rodent (Diminutive) [Burrowing] (Chiropteran, Leporine, Murine) ⦁ Ungulate (Medium) [Toughness] (Bovine, Cervine, Equine, Pachadermal, Porcine)
| Fauna (Vermin) HD varies (Micro-Tiny); Speed varies CON +4; INT -; WIS +4 [Vermin Physiology] [Blindsight]; +2 on [Stealth] Train [Agility, Alertness, Athletics, Endurance, Stealth, and Survival] only ✦ARTHROPOD✦ [Carapace] [Spider Climb] d4 (Fine); +6 STR, +4 WIS, -2 CHA; +2 on [Survival] ⦁ Arachnid [Silent] (Crab, Scorpion, Spider) ⦁ Crustacean [Aqualung] (Crab, Lobster, Shrimp) ⦁ Insect [Dodge] (Dragonfly, Flea, Fly, Formic, Scalewing, Shieldwing, Straightwing, Vespine) ⦁ Myriapod [Venomous] (Multipede) ✦CNIDARIAN✦ [Aqualung] [Acrobat] d6 (Tiny); -2 STR, +4 DEX, +6 CON; +2 on [Athletics] ⦁ Anemone [Combat Reflexes] (Colonial, Polyp) ⦁ Coral [Carapace] (Colonial) ⦁ Hydroid [Regeneration] (Medusa, Polyp) ⦁ Jellyfish [Venomous] (Medusa) ✦PARASITE✦ [Pathogenic Disease] [Plaguespreader] d12 (Microscopic); +4 STR, +6 DEX, +2 CHA; +2 on [Stealth] ⦁ Amoeba [Aqualung] (Pathogen) ⦁ Bacteria [Rapid Metabolism] (Pathogen) ⦁ Helminth [Hypermetamorphosis] (Worm) ⦁ Virus [Vigor] (Pathogen) ✦SPIRALIAN✦ [Aqualung] [Toughness] d8 (Diminutive); +6 STR, -2 DEX; +4 CON, +2 on [Endurance] ⦁ Annelid [Burrowing] (Leech, Worm) ⦁ Bristleworm [Burrowing] (Bobbit) ⦁ Bivalve [Carapace] (Clam, Oyster) ⦁ Gastropod [Spider Climb] (Slug, Snail) |